# modifiers

> Flag set holding the pressed modifier keys (Alt, Ctrl, Shift, Windows/Command).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
EventModifiers modifiers { get; }
```

### Remarks

See [EventModifiers](/engine/6000.3/script-reference/unityengine/eventmodifiers.md) for more information.
