# DisplayMenuIfEventMatches(EventBase, IEventHandler)

> Checks if the event triggers the display of the contextual menu. This method also displays the menu.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public abstract void DisplayMenuIfEventMatches(EventBase evt, IEventHandler eventHandler)
```

### Parameters

**** (\[EventBase]\(/engine/6000.3/script-reference/unityengine/uielements/eventbase)): The event to inspect.**** (\[IEventHandler]\(/engine/6000.3/script-reference/unityengine/uielements/ieventhandler)): The element for which the menu is displayed.

### Remarks

This is an abstract method. Each concrete implementation of the ContextualMenuManager defines the events that will display the menu.
