# SpriteShapeMetaData

> Additional data about the shape's control point. This is useful during tessellation of the shape.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.U2D](/engine/6000.3/script-reference/unityengine/u2d.md)
* **Assembly:** UnityEngine.SpriteShapeModule

```csharp
public struct SpriteShapeMetaData
```

## Fields

| Value                                                                                             | Description                                                                                          |
| ------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------- |
| [bevelCutoff](/engine/6000.3/script-reference/unityengine/u2d/spriteshapemetadata/bevelcutoff.md) | The threshold of the angle that decides if it should be tessellated as a curve or a corner.          |
| [bevelSize](/engine/6000.3/script-reference/unityengine/u2d/spriteshapemetadata/bevelsize.md)     | The radius of the curve to be tessellated.                                                           |
| [corner](/engine/6000.3/script-reference/unityengine/u2d/spriteshapemetadata/corner.md)           | True will indicate that this point should be tessellated as a corner or a continuous line otherwise. |
| [height](/engine/6000.3/script-reference/unityengine/u2d/spriteshapemetadata/height.md)           | The height of the tessellated edge.                                                                  |
| [spriteIndex](/engine/6000.3/script-reference/unityengine/u2d/spriteshapemetadata/spriteindex.md) | The Sprite to be used for a particular edge.                                                         |
