# PVRTC_RGB2

> PowerVR (iOS) 2 bits/pixel compressed color texture format.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** Texture compression format PVRTC has been deprecated and will be removed in a future release

```csharp
PVRTC_RGB2 = 30
```

### Remarks

**Note**: PVRTC format is deprecated. Use ASTC or ETC format instead.

Additional Resources: [Texture2D.format](/engine/6000.3/script-reference/unityengine/texture2d/format.md), [texture assets](/engine/6000.3/manual/materials-and-shaders/textures/textures-getting-started/textures.md).
