# BestLongSideFit

> Place the glyph against the longer side of a free space to minimize the length of the longer leftover side.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.TextCore.LowLevel](/engine/6000.3/script-reference/unityengine/textcore/lowlevel.md)
* **Assembly:** UnityEngine.TextCoreFontEngineModule

```csharp
BestLongSideFit = 1
```
