# paddedTerrainPixels

> Use this property to fill empty regions in PaintContext. It is the same as clippedTerrainPixels with padding around unconnected Terrain edges. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.TerrainTools](/engine/6000.3/script-reference/unityengine/terraintools.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
RectInt paddedTerrainPixels { get; }
```
