# compressedHolesTextureFormat

> Texture format of the Terrain holes Texture when it is compressed.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public static TextureFormat compressedHolesTextureFormat { get; }
```

### Remarks

Additional Resources: [Terrain.holesFormat](/engine/6000.3/script-reference/unityengine/terrain/holesformat.md).
