# supportsCompressed3DTextures

> Are compressed formats for 3D (volume) textures supported? (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool supportsCompressed3DTextures { get; }
```

### Remarks

Not all graphics APIs and platforms support compressed [Texture3D](/engine/6000.3/script-reference/unityengine/texture3d.md) textures, for example Metal on macOS before 10.15 does not.

Additional Resources: [SystemInfo.supports3DTextures](/engine/6000.3/script-reference/unityengine/systeminfo/supports3dtextures.md), [Texture3D.SetPixelData](/engine/6000.3/script-reference/unityengine/texture3d/setpixeldata.md), [Texture3D.GetPixelData](/engine/6000.3/script-reference/unityengine/texture3d/getpixeldata.md).
