# useLimits

> Should motion limits be used?

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public bool useLimits { get; set; }
```

### Remarks

Additional Resources: [SliderJoint2D.limits](/engine/6000.3/script-reference/unityengine/sliderjoint2d/limits.md).
