# volumeDepth

> Volume extent of a 3D render texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int volumeDepth { readonly get; set; }
```

### Remarks

For volumetric render textures (see [RenderTextureDescriptor.dimension](/engine/6000.3/script-reference/unityengine/rendertexturedescriptor/dimension.md)), this variable determines the volume extent. Ignored for non-3D textures. The valid range for 3D textures is 1 to 2000.
