# autoGenerateMips

> Mipmap levels are generated automatically when this flag is set.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool autoGenerateMips { get; set; }
```

### Remarks

See [RenderTexture.autoGenerateMips](/engine/6000.3/script-reference/unityengine/rendertexture/autogeneratemips.md).
