# Subtractive

> Same as MixedLightingMode.Subtractive but determines if it is supported by the pipeline.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.3/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Subtractive = 2
```
