# FragmentSize2x2

> Specifies that the shading rate should reduce the resolution of both axes 2x.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.3/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
[InspectorName("FragmentSize 2x2")]
FragmentSize2x2 = 3
```
