# FragmentSize1x1

> Specifies no change to the vertical and horizontal resolution.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.3/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
[InspectorName("FragmentSize 1x1")]
FragmentSize1x1 = 0
```
