# defaultTerrainMaterial

> Return the default Terrain Material for this pipeline.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.3/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public virtual Material defaultTerrainMaterial { get; }
```

### Remarks

This is used whenever a terrain object is created in the Editor.
