# enableCompaction

> Set to true to enable acceleration structure compaction for static geometries.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.3/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool enableCompaction { readonly get; set; }
```

### Remarks

Acceleration structure compaction is an optional GPU operation that reduces the memory requirements for acceleration structures.
