# DynamicTransform

> Add only ray tracing instances that use RayTracingMode.DynamicTransform to a RayTracingAccelerationStructure.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.3/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
DynamicTransform = 4
```
