# ScriptableRenderPipelineDefaultUnlit

> Custom scriptable pipeline when lightmode is set to default unlit or no light mode is set.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.3/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
ScriptableRenderPipelineDefaultUnlit = 14
```
