# Constructed

> The GraphicsTexture constructor has started execution.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.3/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Constructed = 0
```

### Remarks

This is the initial state of a GraphicsTexture. At this state, the descriptor is uninitialized and the GraphicsTexture is not ready to be used.

Additional Resources: [GraphicsTextureDescriptor](/engine/6000.3/script-reference/unityengine/rendering/graphicstexturedescriptor.md), [GraphicsTexture.descriptor](/engine/6000.3/script-reference/unityengine/rendering/graphicstexture/descriptor.md).
