# ScreenSpaceShadows

> Shader used for screen-space cascaded shadows.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.3/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
ScreenSpaceShadows = 3
```

### Remarks

Cascaded shadow maps for directional lights on PC/console platforms compute a screenspace shadow mask using this shader.

Additional Resources: [GraphicsSettings.SetShaderMode](/engine/6000.3/script-reference/unityengine/rendering/graphicssettings/setshadermode.md), [BuiltinShaderMode](/engine/6000.3/script-reference/unityengine/rendering/builtinshadermode.md), [Graphics Settings](/engine/6000.3/manual/unity-editor/editor-settings-reference/comp-manager-group/class-graphics-settings.md), [Shadow Cascades](/engine/6000.3/manual/lighting-overview/shadows/shadow-realtime/shadow-cascades/shadow-cascades.md).
