# terrainBillboardStart

> Value set to Terrain.treeBillboardDistance if TerrainQualityOverrides.BillboardStart is set in QualitySettings.terrainQualityOverrides.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static float terrainBillboardStart { get; set; }
```
