# orthographic

> Is the projection orthographic ( true ) or perspective ( false )?

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool orthographic { get; set; }
```

### Remarks

When orthographic is *true*, projection is defined by [Projector.orthographicSize](/engine/6000.3/script-reference/unityengine/projector/orthographicsize.md).

When orthographic is *false*, projection is defined by [Projector.fieldOfView](/engine/6000.3/script-reference/unityengine/projector/fieldofview.md). Additional Resources: [projector component](/engine/6000.3/manual/visual-effects/decals/decals-birp/class-projector.md).

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        Projector proj = GetComponent<Projector>();
        proj.orthographic = true;
    }
}
```
