# farClipPlane

> The far clipping plane distance.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float farClipPlane { get; set; }
```

### Remarks

The projector will not affect anything that is further than this distance. Additional Resources: [projector component](/engine/6000.3/manual/visual-effects/decals/decals-birp/class-projector.md).

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        // Get the projector
        Projector proj = GetComponent<Projector>();
        // Use it
        proj.farClipPlane = 20.0f;
    }
}
```
