# DistanceReverse

> Sort based on reverse distance to the camera position. For orthographic cameras, this mode is the same as sorting by depth.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
DistanceReverse = 5
```
