# ParticleSystemInheritVelocityMode

> How to apply emitter velocity to particles.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public enum ParticleSystemInheritVelocityMode
```

## Fields

| Value                                                                                               | Description                                                                               |
| --------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------- |
| [Current](/engine/6000.3/script-reference/unityengine/particlesysteminheritvelocitymode/current.md) | Each particle's velocity is set to the emitter's current velocity value, every frame.     |
| [Initial](/engine/6000.3/script-reference/unityengine/particlesysteminheritvelocitymode/initial.md) | Each particle inherits the emitter's velocity on the frame when it was initially emitted. |
