# drag

> Apply drag to particles within the volume of the Force Field.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public ParticleSystem.MinMaxCurve drag { get; set; }
```

### Remarks

Use this property to slow down particles. Additional Resources: [ParticleSystemForceField](/engine/6000.3/script-reference/unityengine/particlesystemforcefield.md).
