# orbitalOffsetX

> Specify a custom center of rotation for the orbital and radial velocities.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public ParticleSystem.MinMaxCurve orbitalOffsetX { get; set; }
```

### Remarks

Additional Resources: [ParticleSystem.VelocityOverLifetimeModule.orbitalX](/engine/6000.3/script-reference/unityengine/particlesystem/velocityoverlifetimemodule/orbitalx.md), [ParticleSystem.VelocityOverLifetimeModule.orbitalY](/engine/6000.3/script-reference/unityengine/particlesystem/velocityoverlifetimemodule/orbitaly.md), [ParticleSystem.VelocityOverLifetimeModule.orbitalZ](/engine/6000.3/script-reference/unityengine/particlesystem/velocityoverlifetimemodule/orbitalz.md), [ParticleSystem.VelocityOverLifetimeModule.radial](/engine/6000.3/script-reference/unityengine/particlesystem/velocityoverlifetimemodule/radial.md).
