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Unity Engine


space

Specifies if the velocity limits are in local space (rotated with the transform) or world space.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystemSimulationSpace space { get; set; }

Remarks

Only applies when separateAxes is set to true. Additional Resources: ParticleSystem.LimitVelocityOverLifetimeModule.separateAxes.