# GetBurst(int)

> Gets a single burst from the array of bursts.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public ParticleSystem.Burst GetBurst(int index)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The index of the burst to retrieve.

### Returns

| Type                                                                         | Description                        |
| ---------------------------------------------------------------------------- | ---------------------------------- |
| [Burst](/engine/6000.3/script-reference/unityengine/particlesystem/burst.md) | The burst data at the given index. |

### Remarks

Additional Resources: [ParticleSystem.Burst](/engine/6000.3/script-reference/unityengine/particlesystem/burst.md), [ParticleSystem.EmissionModule.GetBursts](/engine/6000.3/script-reference/unityengine/particlesystem/emissionmodule/getbursts.md).
