# mipmapCount

> Number of mipmaps to generate for the created texture.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Networking](/engine/6000.3/script-reference/unityengine/networking.md)
* **Assembly:** UnityEngine.UnityWebRequestTextureModule

```csharp
public int mipmapCount
```

### Remarks

The value of -1 means the number of mipmaps is automatically determined. Only has meaning when [DownloadedTextureParams.flags](/engine/6000.3/script-reference/unityengine/networking/downloadedtextureparams/flags.md) have mipmap chain flag set.
