# receiveGI

> Determines how the object will receive global illumination. (Editor only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public ReceiveGI receiveGI { get; set; }
```

### Remarks

Additional Resources: [ReceiveGI](/engine/6000.3/script-reference/unityengine/receivegi.md)
