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Unity Engine


GetVertexAttributeDimension(VertexAttribute)

Gets the dimension of a given vertex attribute in the MeshData.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int GetVertexAttributeDimension(VertexAttribute attr)

Parameters

The vertex attribute to get the dimension of.

Returns

Type

Description

intReturns the dimension of the vertex attribute. Returns 0 if the vertex attribute is not present.

Remarks

Most vertex attributes have a standard data layout. For example, a normal is a 3-component vector. Some vertex attributes (usually texture coordinates) have more than one possible data layout. For example, SetUVs accepts either 2 dimensional, 3 dimensional or 4 dimensional texture coordinates. You can use this function to query the layout of a given vertex attribute. Additional Resources: HasVertexAttribute, GetVertexAttributeFormat.