# backward

> Calculate the vector from SegmentGeometry.point2 to SegmentGeometry.point1. See SegmentGeometry.forward.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public readonly Vector2 backward { get; }
```
