# ownerUserData

> Get PhysicsUserData that can be used for any purpose, typically by the owner only.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public PhysicsUserData ownerUserData { get; }
```
