# bounceThreshold

> Adjust the bounce threshold, usually in meters per second. It is recommended not to make this value very small because it will prevent bodies from sleeping.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public float bounceThreshold { get; set; }
```
