# PhysicsDestructor.FragmentGeometry

> The polygon geometry used when fragmenting.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public readonly struct PhysicsDestructor.FragmentGeometry
```

## Constructors

| Constructor                                                                                                                                                                                                                                      | Description               |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------- |
| [FragmentGeometry(UnityEngine.LowLevelPhysics2D.PhysicsTransform,System.ReadOnlySpan\{UnityEngine.LowLevelPhysics2D.PolygonGeometry})](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicsdestructor/fragmentgeometry/ctor.md) | Create fragment geometry. |
