# DefaultCurveStride

> The default curve stride used when composing geometry that has a non-zero radius.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public const float DefaultCurveStride = 0.06
```
