# PhysicsCallbacks.TriggerCallbackTargets.TriggerEndTarget

> Trigger end event target for callbacks.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public readonly struct PhysicsCallbacks.TriggerCallbackTargets.TriggerEndTarget
```

## Properties

| Property                                                                                                                                                          | Description                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |
| ----------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [endEvent](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicscallbacks/triggercallbacktargetstriggerendtarget/endevent.md)                     | The trigger end event.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |
| [triggerShapeTarget](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicscallbacks/triggercallbacktargetstriggerendtarget/triggershapetarget.md) | The callback target ([PhysicsShape.callbackTarget](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicsshape/callbacktarget.md)) associated with [PhysicsEvents.TriggerEndEvent.triggerShape](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicsevents/triggerendevent/triggershape.md). This returns any implemented [PhysicsCallbacks.ITriggerCallback](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicscallbacks/itriggercallback.md) or NULL if not implemented or no target. |
| [visitorShapeTarget](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicscallbacks/triggercallbacktargetstriggerendtarget/visitorshapetarget.md) | The callback target ([PhysicsShape.callbackTarget](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicsshape/callbacktarget.md)) associated with [PhysicsEvents.TriggerEndEvent.visitorShape](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicsevents/triggerendevent/visitorshape.md). This returns any implemented [PhysicsCallbacks.ITriggerCallback](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicscallbacks/itriggercallback.md) or NULL if not implemented or no target. |
