# jointTarget

> The PhysicsShape target ( PhysicsShape.callbackTarget ) associated with PhysicsEvents.JointThresholdEvent.joint. This returns any implemented PhysicsCallbacks.IJointThresholdCallback or NULL if not implemented or no target.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public PhysicsCallbacks.IJointThresholdCallback jointTarget { get; }
```
