shapeTargetA
The callback target ( PhysicsShape.callbackTarget ) associated with PhysicsEvents.ContactEndEvent.shapeA. This returns any implemented PhysicsCallbacks.IContactCallback or NULL if not implemented or no target.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsCallbacks.IContactCallback shapeTargetA { get; }