Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


bodyTarget

The callback target ( PhysicsShape.callbackTarget ) associated with PhysicsEvents.BodyUpdateEvent. This returns any implemented PhysicsCallbacks.IBodyUpdateCallback or NULL if not implemented or no target.
Read time 1 minuteLast updated 17 days ago

Definition

public PhysicsCallbacks.IBodyUpdateCallback bodyTarget { get; }