# PhysicsCallbacks.BodyUpdateCallbackTargets.BodyUpdateTarget

> Body update event target for callbacks.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public readonly struct PhysicsCallbacks.BodyUpdateCallbackTargets.BodyUpdateTarget
```

## Properties

| Property                                                                                                                                                       | Description                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [bodyTarget](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicscallbacks/bodyupdatecallbacktargetsbodyupdatetarget/bodytarget.md)           | The callback target ([PhysicsShape.callbackTarget](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicsshape/callbacktarget.md)) associated with [PhysicsEvents.BodyUpdateEvent](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicsevents/bodyupdateevent.md). This returns any implemented [PhysicsCallbacks.IBodyUpdateCallback](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicscallbacks/ibodyupdatecallback.md) or NULL if not implemented or no target. |
| [bodyUpdateEvent](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicscallbacks/bodyupdatecallbacktargetsbodyupdatetarget/bodyupdateevent.md) | The event.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |
