# GetWorldVector(Vector2)

> Gets a world vector transformed from a local vector relative to the body.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public Vector2 GetWorldVector(Vector2 localVector)
```

### Parameters

**** (\[Vector2]\(/engine/6000.3/script-reference/unityengine/vector2)): The local vector to transform.

### Returns

| Type                                                              | Description                   |
| ----------------------------------------------------------------- | ----------------------------- |
| [Vector2](/engine/6000.3/script-reference/unityengine/vector2.md) | The transformed world vector. |
