# normalized

> Get a new normalized copy of the AABB ensuring that PhysicsAABB.lowerBound is lower than or equal to PhysicsAABB.upperBound.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public readonly PhysicsAABB normalized { get; }
```
