# CircleGeometry()

> Create a default Circle. See CircleGeometry.defaultGeometry.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public CircleGeometry()
```
