# InverseTransform

> Inverse-Transform the geometry.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.LowLevelPhysics2D](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d.md)
* **Assembly:** UnityEngine.Physics2DModule

## InverseTransform(PhysicsTransform)

Inverse-Transform the geometry.

```csharp
public readonly ChainSegmentGeometry InverseTransform(PhysicsTransform transform)
```

### Parameters

**** (\[PhysicsTransform]\(/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/physicstransform)): The geometry to transform with.

### Returns

| Type                                                                                                          | Description                       |
| ------------------------------------------------------------------------------------------------------------- | --------------------------------- |
| [ChainSegmentGeometry](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/chainsegmentgeometry.md) | The inverse-transformed geometry. |

## InverseTransform(Matrix4x4)

Inverse-Transform the geometry.

```csharp
public readonly ChainSegmentGeometry InverseTransform(Matrix4x4 transform)
```

### Parameters

**** (\[Matrix4x4]\(/engine/6000.3/script-reference/unityengine/matrix4x4)): The transform to be used on the geometry.

### Returns

| Type                                                                                                          | Description                       |
| ------------------------------------------------------------------------------------------------------------- | --------------------------------- |
| [ChainSegmentGeometry](/engine/6000.3/script-reference/unityengine/lowlevelphysics2d/chainsegmentgeometry.md) | The inverse-transformed geometry. |
