# AddProbeRequest(ProbeBakeRequest)

> Adds a ProbeBakeRequest to the BakeInput.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.LightTransport](/engine/6000.3/script-reference/unityengine/lighttransport.md)
* **Assembly:** UnityEditor

```csharp
public void AddProbeRequest(ProbeBakeRequest request)
```

### Parameters

**** (\[ProbeBakeRequest]\(/engine/6000.3/script-reference/unityengine/lighttransport/probebakerequest)): The [ProbeBakeRequest](/engine/6000.3/script-reference/unityengine/lighttransport/probebakerequest.md) to add.
