# shadingRateCombinerPrimitive

> The first combiner operation between the pipeline fragment shading rate and the primitive fragment shading rate.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.3/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public ShadingRateCombiner shadingRateCombinerPrimitive
```

### Remarks

See: [ShadingRateCombiner](/engine/6000.3/script-reference/unityengine/rendering/shadingratecombiner.md).
