# PointLight

> A helper structure used to initialize a LightDataGI structure as a point light.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Experimental.GlobalIllumination](/engine/6000.3/script-reference/unityengine/experimental/globalillumination.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public struct PointLight
```

## Fields

| Value                                                                                                                    | Description                                          |
| ------------------------------------------------------------------------------------------------------------------------ | ---------------------------------------------------- |
| [color](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/color.md)                 | The direct light color.                              |
| [entityId](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/entityid.md)           | The light's entityId.                                |
| [falloff](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/falloff.md)             | The falloff model to use for baking the point light. |
| [indirectColor](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/indirectcolor.md) | The indirect light color.                            |
| [mode](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/mode.md)                   | The lightmode.                                       |
| [orientation](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/orientation.md)     | The light's orientation.                             |
| [position](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/position.md)           | The light's position.                                |
| [range](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/range.md)                 | The light's range.                                   |
| [shadow](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/shadow.md)               | True if the light casts shadows, otherwise False.    |
| [sphereRadius](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/pointlight/sphereradius.md)   | The light's sphere radius, influencing soft shadows. |
