# DiscLight

> A helper structure used to initialize a LightDataGI structure as a disc light.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Experimental.GlobalIllumination](/engine/6000.3/script-reference/unityengine/experimental/globalillumination.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public struct DiscLight
```

## Fields

| Value                                                                                                                   | Description                                         |
| ----------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------- |
| [color](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/color.md)                 | The direct light color.                             |
| [entityId](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/entityid.md)           | The light's entityId.                               |
| [falloff](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/falloff.md)             | The falloff model to use for baking the disc light. |
| [indirectColor](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/indirectcolor.md) | The indirect light color.                           |
| [mode](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/mode.md)                   | The lightmode.                                      |
| [orientation](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/orientation.md)     | The light's orientation.                            |
| [position](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/position.md)           | The light's position.                               |
| [radius](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/radius.md)               | The radius of the disc light.                       |
| [range](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/range.md)                 | The light's range.                                  |
| [shadow](/engine/6000.3/script-reference/unityengine/experimental/globalillumination/disclight/shadow.md)               | True if the light casts shadows, otherwise False.   |
